12/12/2023 0 Comments Project64 best plugins* implemented auto sync game to audio feature for other emulators. (need RivaTuner Statistics Server to display OSD) * added OSD to show the plugin's internal data in real time * released the source code for the rsp_interface * improved the frame rate of N64 games that use 32 KHz audio * improved the audio quality when "Fixed Audio Timing" and "Sync to Audio" options off * removed the redundent initialization and checking from HLE emulation * dynamic interface for project64 2.x and other emulators, now HleAudio will provide an interface from 1.2 to pj64-2.0,Īnd provide interface 1.1 to other emulators. * Fixed compatibility issue of pj64 1.7.x * Fixed cannot change sound driver after end emulation * Fixed audo speed up of Mystical Ninja Starring Goemon * Fixed no audio after restore game state * Fixed pj64 1.7.0.50b23 compatibility error reported by Goldlink11 * Fixed audio speed up issue reported by nintendo1889 * Fixed no audio for Killer Instinct Gold (USA) 1.2 (AI Count Per Byte=500, Fixed Audio Timing=1, Sync To Audio=0) * Fixed no audio bug for Top Gear Rally (USA) * playback bits support up to 24 bits (now support 16 ~ 24 bit playback) (useful if you have multiple sound cards or install DSP plugin such as a DFX audio enhancer) * work around implemented for the project64 SP DMA read error (Counter Factor=1, VI refresh rate=2200, AI count Per byte=500,Fixed Audio Timing=0, Sync using Audio=0) * Fixed Super Smash Bros sound crackling for PJ64 1.6 * Fixed Super Smash Bros sound delay for PJ64 2.x (default is off, for Vista and Win7 you need ALchemy, 3D SoundBack or Xear3D EX to take advantage of this feature) * Add DirectSound hardware acceleration option in the UI * Fixed audio slow down for A Bug's Life. (official pj64 1.6 doesn't support this feature because it won't call the audio plugin 'RomOpen' function, use the pj64 1.6 HleAudio Fixed version instead) * Open Lua interface implemented to tweak per game settings (no more need for the pj64 1.6 HleAudio Fixed version) * Fixed official pj64 1.6 can't use the Lua script to tweak per game settings. (Counter Factor=1, Fixed Audio Timing=0, Sync using Audio=0) * Lua script fixed World Driver Championship no audio * fixed sometimes mupen failed to initialize XAudio2 driver. Then I will try to fix the bug if possible. (7) Audio Record (optional, but very useful) (6) Did this bug exist in previous version of HleAudio? Please post your bug report with following information: Thanks for people that help me to develop and debug this plugin. I have implemented all the features that I need, so there won't be a new release in short time. Nintendo1889 for testing and push me to improve the audio quality of this plugin every time.ĬXD4 for his LLE RSP module, source of rsp_interface here. Zilmar for the great Project64 emulator and his plugin system design. * Lua interface to tweak per game settings * XAudio2, DirectSound8 and No Sound driver support. * Zilmar's audio plugin spec #1.2 for pj64-2.0, spec #1.1 for other emulators HLE audio plugin is written by Shunyuan with features:
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